Game: Half-Life / Gladiator Type: King Of The Hill
Mapping by: Mataleone
Design by: Mataleone
Textures by: Mataleone/DarkOne
This is a classic Team King Of The Hill, with a bell in the center of the map that defines who controls the Hill. To win, a team member must ring the bell and secure it for one mitute not letting the other team ring it.
This map has been designed for close-combat, the players would not be able to buy long-range weapons, but there would be two bows hidden inside some cages, but those cages would have AI tigers in it, so you would need to get through them.